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Red Alert 2 Map Creator

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  #16  
Old 01-23-2006, 03:45 AM
beyblade Offline
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Quote:
Originally Posted by manuel_mmm
now i can create my own maps!


me to how makemissing stuf in it and campain maps
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  #17  
Old 01-23-2006, 06:02 PM
legodude615 Offline
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hey you guys I wanna put some mods in the ini folder in fa2. i have downloaded them and all and i know to put them in the scripts folder of fa2 but one problem. i can find that scripts folder!!!????!!!!! where is it??? i checked the program file for fa2 and there is no script folder!
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  #18  
Old 01-23-2006, 06:03 PM
legodude615 Offline
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is anyone else having this problem?
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  #19  
Old 01-31-2006, 01:17 PM
beyblade Offline
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how do you create maps like campain ones ??plz tell
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  #20  
Old 02-09-2006, 06:37 PM
redalert2rocks Offline
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I'm making a map for red alert 2 and it's going to be a megawealth map (oil derricks only) does anyone know how i can limit the units to only conscripts (basic soviet infantry) and engineers? I dont want people to be able to build ships, tanks, defensive buildings.

It's a game me and some of my friends play where you can only build conscripts, and of course engineers so you can get oil derricks

Thanks!
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  #21  
Old 02-14-2006, 03:58 PM
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Quote:
Originally Posted by Beastaged
could anyone please help me by testing my map that i made?

i don't know if it works


i will!i love new maps
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if u cant beat it crack it
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  #22  
Old 03-05-2006, 10:56 AM
arthur Offline
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Post

or you can load and go to options
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  #23  
Old 03-06-2006, 12:47 PM
chrisocw Offline
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Post .ini rules (final alert)

heya how do you change the .ini rules for final sun so u can make like loads of money and if so were do i get it from ??
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  #24  
Old 04-07-2006, 11:06 AM
killer T!T2 Offline
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how can you make your own new units in a map editor or something ??
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  #25  
Old 04-08-2006, 05:26 AM
chrisocw Offline
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i have every .ini files but i dont now how to work em i can make my own map and stuff but cant get the ini files to wrok how do i do it ??
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  #26  
Old 04-08-2006, 05:27 AM
chrisocw Offline
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oh and if you have a computer base on the map and another one and u change the nationality on it why does it not come up
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  #27  
Old 04-30-2006, 01:56 PM
Kroger Offline
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Question how 2 make a map ?

hey dud how do u mkae a map ?
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  #28  
Old 07-01-2006, 08:46 PM
gunner24 Offline
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Exclamation Sry Tis Off Topic!!!!!!

Is there npc`s in multiplayer practice for RA A Path Beyond?
Also is there a campaign mode for RA A Path Beyond?
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  #29  
Old 07-09-2006, 12:18 AM
Iceblade Offline
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I've made a single player mission, but it won't completely load in the game. It just stops 7 "blimps" away from finishing. Anybody else have a problem with getting a single player game to load in RA2. Also, how do I create multiple players or is there only supposed to be just player 1 with single player maps?

Edit: got it to work as long as there are no triggers as this trigger was the first to cause me anguish:

Trigger: Restore contact
House: America
Type: 0
Attached trigger: *no.* (Restore Contact)

checks by disabled easy medium and hard

Events:
Event 0
Event type: entered by...
Event parameters: House
Parameter value: America

Actions:
Action 0
Event type: change house...
Action parameters: House
Parameter value: America

tags on JP units and multiple celltags

Edit2: Figured it out: there should be nothing in the attached trigger parameter

Last edited by Iceblade : 07-09-2006 at 04:50 AM.
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  #30  
Old 07-09-2006, 01:33 PM
Qlestine Offline
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Ok, having the same problems as above.

These questions are both meant for RA2 Multiplayer maps.

My major problem: How do you make all buildings (such as nuclear silos) to be captureable? This would be very helpful.

Secondary (but equally requested) problem: how do you effect the units that can and cannot be built?

A quick 'holding hands walkthrough' of the above would me more than appreciated. Thank you.
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